

Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphic card required).Processor: Intel Core i7-4790 (3.60GHz) or better Quad-core or better.Sound Card: DirectX 9.0c compatible sound card.Graphics: NVIDIA GeForce GTX 650 (2GB) or better (DirectX 11 card Required).Processor: Intel Core i5-4460 (3.40 GHz) or better Quad-core or better.

OS: Windows 7圆4, Windows 8圆4 (64-bit OS Required).Recommended specs require 8GB of RAM and a 3.60GHz processor - or better. You can also highlight the possibility of equally convenient control using both a gamepad and a keyboard with a mouse.UPDATE 4/8/15 10.30am: Konami has now detailed the PC specifications that you'll need to play Metal Gear Solid 5: The Phantom Pain. She is really advanced and can brighten up the fact that there is only one mission, because of this the game is very short. In addition to the passage, there are many cut-scenes explaining the events taking place around. He will help make his way past crowds of heavily armed soldiers from the Omega camp on the island of Cuba. Stealth will become the basis of the gameplay. The gameplay completely repeats many of the mechanics already presented in other parts of the series. Solid's task is to get them out as soon as possible. They are tortured and raped in dark dungeons in order to extract this data to find and eliminate the objectionable major. Paz and Chico are held there against their own will, possessing important information - the whereabouts of Major Zero. The player will have to make a night sortie to the well-defended and fortified camp Omega. His company Militaires Sans Frontieres represents the main fighting force in the universe and therefore opponents will not underestimate the protagonist's strength. Includes one game card with one mission to rescue prisoners, needed for the protagonist of almost every work in the franchise - Solid Snake. This part of the series becomes the prologue to Metal Gear Solid V: The Phantom Pain. Metal Gear Solid 5: Ground Zeroes - stealth action game with a third-person view, created under the guidance of the ingenious game designer Hideo Kojima.
